I was unable to answer my own question (my best guess was Numeric, but that is a type not a level) but I know someone here will know (or guess and provide a reasonable sounding explanation anyway

OK seems we are all agreed on that thenYep, N for Numeric
[Loud Chorus - All together now ] Oh no it's not!because that is the only level at which you can enter Numbers.
The reason I've always done it is quite simple; when I'm training users to create a view I tell them that there are two things they need to do, (a) Arrange the dimensions and (b) Select subsets of the elements.John Hobson wrote:I am just writing some training notes and asked myself the question why do we refer to base level elements as N: level.
I was unable to answer my own question (my best guess was Numeric, but that is a type not a level) but I know someone here will know (or guess and provide a reasonable sounding explanation anyway)
BWAAAA-HAAAA-HA-HA!John Hobson wrote:OK seems we are all agreed on that thenYep, N for Numeric
[Loud Chorus - All together now ] Oh no it's not!because that is the only level at which you can enter Numbers.![]()
Talking of spreading -Has the new version got Undo Spread yet by the way? Still haven't had a chance to download it and look.
Well there's always Palo until thenYou mean 9.4? It hasn't even got a replacement for the "C" command yet, that will be in a future patch, I'm told.
Spreading undo is mebeee version 14, 15 perhaps... mañana, anyway.
Oh Iboglix listens all right! It's just that as the revised security model in 9.4 shows, what they think they HEAR may not have a 1 to 1 correlation to what the users actually SAID.John Hobson wrote: Some companies do listen to and act on feedback!
It is a truth universally acknowledged that there are only two good games, neither of which are put out by SOE:jim wood wrote:Have Iboglix employed some directors from SOE (Sony ONline Entertainment)? They managed to destory a fairly good game by "Listening to the user".